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Don’t hesitate to choose many cutout people for your scene even if in the end you’ll only use a couple of them. The amount of detail you manage to take into consideration when choosing your people will have a tremendous effect on the credibility of your image. This is pretty basic, but you don’t want to use cutout people in tshirts and shorts in a winter scene, or people with puff jacket on a summer beach scenery. When choosing the people you’re going to insert in your image, you have to keep in mind a certain consistency regarding the scene you’re working on. Colours don’t have to be definitive to start populating your image since you will be inserting people while in black and white mode. Typically, I will start worrying about populating my image when my base render has perfect texture adjustments, lighting adjustments, and near-final cropped area. This is not the way you want to use people in your render. Entourage can become quite a distraction as well as an easy way out to camouflage imperfection in your renders. The first question is when do you start populating your image? I tend to do it towards the end for one simple reason: you have to focus on the image until the very end. Since this tutorial is not about composition, we’ll jump straight to what we’re after: populating an image like a pro.

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The image here depicts the student hearth as well as the IT room upstairs with the atrium cutting through the space on the left side of the image. Exhibition space and lecture hall are underground, widely open to the excavated exterior public space while administration space and lecture rooms are in the upper levels. The ground floor is totally open and runs indifferently indoor and outdoor giving the box a floating impression since it overlaps an adjacent excavated space. The project consists of a translucent box cut through by a large atrium connecting all the levels.

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It was designed by student Pauline Personeni at the École Nationale Supérieure d’Architecture de Strasbourg. The project is a photography school in the port area of Nantes. With these tips, its sure to make a huge impact on your work. In this in-depth tutorial, Simon goes over the steps that he takes when adding people to an interior render. In 2015, he founded architecture visualization studio Horoma. In the majority of architecture visualizations, adding people to the render gives the overall image a sense of scale and realistic atmosphere. Simon Oudiette graduated with a Masters degree in Architecture from the École National Supérieure d’Architecture de Strasbourg.













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